Bows

Proficiency with bows improves your accuracy over the range of the bow. The further an arrow has to travel, the less accurate and more easily defended your attack will be. Each bow has a Strength requirement for full draw. More powerful bows have greater range and damage, and are slower to draw. If you don’t meet the requirement, your draw time, damage factor, range and accuracy will be significantly reduced.

First an arrow must be ‘nocked’ against the bowstring and then drawn before it’s ‘loosed’ against your target. Once nocked, a meter is displayed that shows draw progress, the ‘full draw’ threshold & your strength threshold. If you don’t meet the strength requirement of the bow, your strength threshold will be displayed below full draw. If you exceed the strength requirement, it’s displayed beyond full draw of the meter, allowing you a little wiggle room when drawing.

When you draw, progress will climb over time depending on the draw speed of the bow and your Celerity. The objective is to ‘loose’ the arrow at full draw (if you’re strong enough) and before your draw progress exceeds your strength threshold, or your accuracy will suffer. If you’re not strong enough for the bow, you want to loose your arrow before the draw progress reaches your strength threshold–range & damage will be reduced, but you’ll maintain accuracy.

Equipment

 * Self Bow
 * Recurve Bow
 * Composite Bow
 * Reflex Bow
 * Yumi
 * Longbow

Abilities

 * Nock
 * Draw
 * Loose